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Leonie Herson
Leonie Herson
2D/3D generalist | Scientific visualizer
Valery, Australia

Summary

I am a multi-disciplinary, multi-talented and multi-limbed 2D/3D generalist and occasional sciartist with a passion for 3D modelling.
My knowledge of studio pipelines as a past TA and current experiences as a character and environment modeller has given me additional perspective into how to optimize my work for departments downstream and for my own personal work.
I enjoy modelling, surfacing and texturing derpy animals as a hobby.

Skills

2D Animation3D Animation3D ModelingCreature DesignScientific AnimationScientific IllustrationDesign

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Houdini
Houdini
Blender
Blender
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects

Productions

    • Movie
      The Shrinking of Treehorn
    • Year
      2023
    • Role
      Character Modeller
    • Company
      Animal Logic
    • Movie
      The Magicians Elephant
    • Year
      2023
    • Role
      Technical Animator
    • Company
      Animal Logic
    • Movie
      DC League of Superpets
    • Year
      2022
    • Role
      Technical Animator
    • Company
      Animal Logic
    • TV Production
      What If...?
    • Year
      2021
    • Role
      Technical Animator
    • Company
      Flying Bark
    • Movie
      Peter Rabbit 2
    • Year
      2020
    • Role
      Technical Animator
    • Company
      Animal Logic

Experience

  • CG artist - Lead Modeller at Flying Bark
    Sydney (remote), AU
    November 2024 - Present

    - Creating high quality models of creatures/characters/props/set pieces/sets within the bid time

    - Reviewing set pieces/environments/set dressing and providing feedback to modellers

    - Creating documentation to help track sets and record any existing issues to be addressed with pipe

    - Finding solutions to optimize the set creation process

    - Cat herding

  • CG artist - Modeller at Flying Bark
    Sydney (remote)
    September 2022 - November 2024

    - Creatures, characters, blends, props, env modelling, set dressing, the whole lot!

    - Assigned as a Key Artist for Set Dressing multiple detailed sets, communicating with support artists along the way.

    - Aiding other departments such as pipeline and CFX with troubleshooting and sim-ready models/post sculpting.

  • CG artist - Character Modeller at Animal Logic
    Sydney, Australia
    October 2021 - March 2022

    (with occasional env modelling thrown in for good measure)

  • Technical Animator at Animal Logic
    Sydney, Australia
    December 2020 - October 2021

    + 3D modelling mentorship with Lead Character Modeller

  • Technical Animator at Flying Bark
    Sydney, Australia
    April 2020 - December 2020

    - Tested and validated new releases of workflow tools with Maya and in the Farm environment

    - Created and updated documentation that supported the Artists throughout the project

    - Communicated (with repro steps) any current and potential issues to be addressed by Rigging, Modelling or Pipeline

    - Assisted in Post sculpting, Picker creation, Background Projections, and any other additional tasks to help support the team

  • Technical Animator at Animal Logic
    Sydney, Australia
    August 2019 - February 2020

  • Biomedical Animator at The Garvan Institute
    Sydney, Australia
    August 2018 - June 2019

    Using the principles of design and visual communication to assemble high-standard 3D scenes, illustrations and animations of detailed molecular and biological processes. Co-ordinate and communicate with clients in all aspects of the design process from start to finish.

  • VIVID Lead Animator at CSIRO
    Sydney, Australia
    March 2018 - July 2018

    Developed concept art, storyboards, colour studies, building mapping and animation displayed on the Old Police Building for thousands of locals and tourists during the VIVID Sydney Lights Festival.

  • 3D modelling and printing demonstrator at University of Technology Sydney
    Sydney, Australia
    November 2017 - July 2019

    Teaching university students how to navigate 3D modelling software for the purpose of 3D printing various objects, primarily medical implants.

  • 3D/2D generalist at LEOTIDE Medical Illustration
    Sydney, Australia
    January 2014 - Present

    - SBS World News feature (2D animation collaboration with Peter MacCallum Cancer Center and SquareCell)

    - ABC News feature (3D illustration collaboration with Lions Eye Institute and SquareCell)

    - Creative lead, director and producer of short 3D film "The Micro Messengers"

    - Solo gallery exhibition and collaboration with the Spunky Bruiser Shop in Garment Design (sportswear)